freeslot
MT_OBSH
MT_OGRS
S_OGRS
S_OGRSF
S_OGRSF1
S_OBSH
S_OBSHF
S_OBSHF1
SPR_OBSH
SPR_OGRS

Thing MT_OBSH
#$Category EGGTV
#$Name Grass
#$Sprite OBSHA0
MAPTHINGNUM = 3066
SPAWNSTATE = S_OBSH
SpawnHealth = 1000
DeathState = S_OBSHF
XDeathState = S_OBSHF
DeathSound = sfx_LEAF
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_OBSH
SPRITENUMBER = SPR_OBSH
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_OBSH

FRAME S_OBSHF
SPRITENUMBER = SPR_OBSH
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_OBSHF1

FRAME S_OBSHF1
SPRITENUMBER = SPR_OBSH
SPRITESUBNUMBER = A
DURATION = 6
NEXT = S_OBSHF1

Thing MT_OGRS
#$Category EGGTV
#$Name Grass
#$Sprite OGRSA0
MAPTHINGNUM = 3067
SPAWNSTATE = S_OGRS
SpawnHealth = 1000
DeathState = S_OGRS
XDeathState = S_OGRSF
DeathSound = sfx_LEAF
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_OGRS
SPRITENUMBER = SPR_OGRS
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_OGRS

FRAME S_OGRSF
SPRITENUMBER = SPR_OGRS
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_OGRSF1

FRAME S_OGRSF1
SPRITENUMBER = SPR_OGRS
SPRITESUBNUMBER = A
DURATION = 6
NEXT = S_OGRSF1